4
966
Recent Form
Latest results
92 matches played
Average K/D
0.88
Headshots
40%
Matches
92
Winrate
50%
Average statistics across your last 20 matches
Average K/D
0.93
Average ADR
71.4
Average Kills
13
Winrate
60%
Elite performance
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
16.8
Best on
Nuke
Highest ADR
99.4
Best on
Nuke
Best K/D
1.41
Best on
Nuke
Best K/R
0.82
Best on
Nuke

Win rate
73%
Matches
11
Kills
12.45
HS%
50%
K/D
1.24
K/R
0.66

Win rate
88%
Matches
8
Kills
14.88
HS%
42%
K/D
1.03
K/R
0.66

Win rate
50%
Matches
8
Kills
9.12
HS%
42%
K/D
0.87
K/R
0.47

Win rate
75%
Matches
4
Kills
16.5
HS%
41%
K/D
1.12
K/R
0.68

Win rate
100%
Matches
4
Kills
16.75
HS%
38%
K/D
1.41
K/R
0.82

Win rate
33%
Matches
3
Kills
15.33
HS%
44%
K/D
0.73
K/R
0.57

Win rate
100%
Matches
3
Kills
11
HS%
51%
K/D
0.82
K/R
0.55

Win rate
0%
Matches
1
Kills
10
HS%
30%
K/D
0.62
K/R
0.53
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
11
Win Rate
73%
K/D
1.24
ADR
77
How your map performance contributes to Pulse
K/D
15% weight
95 pts
ADR
15% weight
77 pts
Kills
10% weight
62 pts
Entry
12% weight
78 pts
Flash
8% weight
100 pts
Utility Success
8% weight
88 pts
Utility Damage
8% weight
100 pts
Utility Damage Success
6% weight
80 pts
1v1
10% weight
100 pts
1v2
8% weight
100 pts
The core numbers behind your performance
Win Rate
73%
K/D
1.24
ADR
76.8
Avg Kills
12.4
Map Identity
You're particularly dangerous in isolated late-round situations on Dust2, with strong 1v1 conversion.
Best Metric
60%
Mechanical output and damage production
Kills
137
Avg 12.45 / game
Deaths
132
K/D 1.24
Damage
76.79
Average damage / round
K/R
0.66
Headshots
50%
AWP Kills
0
Triple Kills
6
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
28%
Flash Success
66%
Utility Damage
1107
Used
116
Damage / Round
5.3
Flashes
35
Enemies Flashed
35
Performance in isolated late-round situations
Clutch Situation
1v1
60%
Win Rate
3 successful clutches
Clutch Situation
1v2
50%
Win Rate
2 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
11
Win Rate
73%
K/D performance across recent matches
Last match
1.07
Peak
2.40
991
991