
10
2372
Recent Form
Latest results
2,686 matches played
Average K/D
1.08
Headshots
53%
Matches
2,686
Winrate
52%
Average statistics across your last 20 matches
Average K/D
1.00
Average ADR
83.0
Average Kills
17
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
25.0
Best on
Train
Highest ADR
112.8
Best on
Train
Best K/D
1.67
Best on
Train
Best K/R
1.14
Best on
Train

Win rate
50%
Matches
139
Kills
18.29
HS%
58%
K/D
1.15
K/R
0.82

Win rate
63%
Matches
118
Kills
19.27
HS%
58%
K/D
1.22
K/R
0.85

Win rate
42%
Matches
72
Kills
17.08
HS%
56%
K/D
1.08
K/R
0.78

Win rate
55%
Matches
58
Kills
19.03
HS%
57%
K/D
1.08
K/R
0.83

Win rate
56%
Matches
39
Kills
16.87
HS%
59%
K/D
1.03
K/R
0.74

Win rate
67%
Matches
6
Kills
14.83
HS%
68%
K/D
1.15
K/R
0.77

Win rate
25%
Matches
4
Kills
12.25
HS%
59%
K/D
0.72
K/R
0.57

Win rate
100%
Matches
1
Kills
25
HS%
64%
K/D
1.67
K/R
1.14
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
139
Win Rate
50%
K/D
1.15
ADR
87
How your map performance contributes to Pulse
K/D
15% weight
88 pts
ADR
15% weight
87 pts
Kills
10% weight
91 pts
Entry
12% weight
93 pts
Flash
8% weight
96 pts
Utility Success
8% weight
84 pts
Utility Damage
8% weight
54 pts
Utility Damage Success
6% weight
58 pts
1v1
10% weight
84 pts
1v2
8% weight
83 pts
The core numbers behind your performance
Win Rate
50%
K/D
1.15
ADR
87.0
Avg Kills
18.3
Map Identity
Opening duels are a major strength on Mirage. You are particularly effective when taking first contact.
Best Metric
56%
Mechanical output and damage production
Kills
2542
Avg 18.29 / game
Deaths
2329
K/D 1.15
Damage
86.95
Average damage / round
K/R
0.82
Headshots
58%
AWP Kills
417
Triple Kills
139
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
27%
Flash Success
48%
Utility Damage
7878
Used
1133
Damage / Round
2.71
Flashes
1175
Enemies Flashed
849
Performance in isolated late-round situations
Clutch Situation
1v1
38%
Win Rate
24 successful clutches
Clutch Situation
1v2
25%
Win Rate
23 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
131
Win Rate
50%
K/D performance across recent matches
Last match
0.75
Peak
1.85
2746
2746