
10
2597
Recent Form
Latest results
1,512 matches played
Average K/D
1.36
Elite performance
Headshots
51%
Matches
1,512
Winrate
54%
Average statistics across your last 20 matches
Average K/D
1.38
Elite performance
Average ADR
86.4
Average Kills
17
Winrate
70%
Elite performance
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
23.0
Best on
Overpass
Highest ADR
103.3
Best on
Inferno
Best K/D
1.83
Best on
Inferno
Best K/R
1.00
Best on
Overpass

Win rate
69%
Matches
32
Kills
19.28
HS%
53%
K/D
1.62
K/R
0.89

Win rate
54%
Matches
28
Kills
18
HS%
56%
K/D
1.54
K/R
0.9

Win rate
52%
Matches
25
Kills
17.4
HS%
55%
K/D
1.21
K/R
0.79

Win rate
67%
Matches
21
Kills
19.48
HS%
58%
K/D
1.83
K/R
0.97

Win rate
53%
Matches
15
Kills
18.13
HS%
56%
K/D
1.28
K/R
0.81

Win rate
70%
Matches
10
Kills
18.3
HS%
58%
K/D
1.63
K/R
0.92

Win rate
67%
Matches
9
Kills
16.89
HS%
64%
K/D
1.33
K/R
0.86

Win rate
33%
Matches
6
Kills
19.17
HS%
52%
K/D
1.38
K/R
0.89

Win rate
0%
Matches
1
Kills
23
HS%
65%
K/D
1.44
K/R
1
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
You're consistently producing high-level impact on this map across multiple areas of your game.
Matches
32
Win Rate
69%
K/D
1.62
ADR
92
How your map performance contributes to Pulse
K/D
15% weight
100 pts
ADR
15% weight
92 pts
Kills
10% weight
96 pts
Entry
12% weight
93 pts
Flash
8% weight
100 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
84 pts
Utility Damage Success
6% weight
78 pts
1v1
10% weight
100 pts
1v2
8% weight
73 pts
The core numbers behind your performance
Win Rate
69%
K/D
1.62
ADR
92.4
Avg Kills
19.3
Map Identity
Your ability to consistently win engagements is a major part of your success on Ancient.
Best Metric
1.62
Mechanical output and damage production
Kills
617
Avg 19.28 / game
Deaths
442
K/D 1.62
Damage
92.41
Average damage / round
K/R
0.89
Headshots
53%
AWP Kills
82
Triple Kills
39
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
36%
Flash Success
50%
Utility Damage
2279
Used
244
Damage / Round
4.21
Flashes
241
Enemies Flashed
177
Performance in isolated late-round situations
Clutch Situation
1v1
73%
Win Rate
11 successful clutches
Clutch Situation
1v2
22%
Win Rate
4 successful clutches
Final Assessment
One of your strongest competitive maps.
Matches
25
Win Rate
69%
K/D performance across recent matches
Last match
2.33
Peak
2.57
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