
7
1404
Recent Form
Latest results
560 matches played
Average K/D
0.91
Headshots
42%
Matches
560
Winrate
51%
Average statistics across your last 20 matches
Average K/D
0.85
Average ADR
69.6
Average Kills
14
Winrate
50%
Explore your performance across every competitive map. Discover where you perform best through combat, consistency, impact and clutch statistics.
Highest Avg Kills
15.1
Best on
Inferno
Highest ADR
74.0
Best on
Cache
Best K/D
0.97
Best on
Train
Best K/R
0.67
Best on
Cache

Win rate
52%
Matches
160
Kills
14.81
HS%
42%
K/D
0.94
K/R
0.65

Win rate
51%
Matches
136
Kills
13.07
HS%
43%
K/D
0.88
K/R
0.6

Win rate
50%
Matches
78
Kills
14.85
HS%
38%
K/D
0.91
K/R
0.62

Win rate
60%
Matches
60
Kills
13.43
HS%
38%
K/D
0.9
K/R
0.61

Win rate
50%
Matches
56
Kills
15.05
HS%
43%
K/D
0.96
K/R
0.65

Win rate
23%
Matches
22
Kills
11.05
HS%
47%
K/D
0.78
K/R
0.51

Win rate
57%
Matches
21
Kills
14.33
HS%
50%
K/D
0.97
K/R
0.62

Win rate
46%
Matches
13
Kills
11.46
HS%
44%
K/D
0.83
K/R
0.51

Win rate
50%
Matches
12
Kills
14.25
HS%
42%
K/D
0.94
K/R
0.67

Win rate
50%
Matches
2
Kills
14.5
HS%
48%
K/D
0.82
K/R
0.64
Explore your performance across every competitive map
Map

Pulse Score
Competitive Map
Pulse Score
Your numbers show a consistently strong performance profile with very few weaknesses.
Matches
160
Win Rate
52%
K/D
0.94
ADR
73
How your map performance contributes to Pulse
K/D
15% weight
72 pts
ADR
15% weight
73 pts
Kills
10% weight
74 pts
Entry
12% weight
77 pts
Flash
8% weight
82 pts
Utility Success
8% weight
100 pts
Utility Damage
8% weight
78 pts
Utility Damage Success
6% weight
89 pts
1v1
10% weight
100 pts
1v2
8% weight
67 pts
The core numbers behind your performance
Win Rate
52%
K/D
0.94
ADR
73.4
Avg Kills
14.8
Map Identity
Your utility creates strong value on Ancient, suggesting good timing and understanding of utility usage.
Best Metric
36%
Mechanical output and damage production
Kills
2369
Avg 14.81 / game
Deaths
2675
K/D 0.94
Damage
73.37
Average damage / round
K/R
0.65
Headshots
42%
AWP Kills
67
Triple Kills
96
Opening duels and multi-kill potential
Entry Rate
Frequency of opening duel attempts
Entry Success
Opening duels converted successfully
Quad Kills
Four-kill rounds
Penta Kills
Five-kill rounds
Value generated through utility usage
Utility Success
36%
Flash Success
41%
Utility Damage
14143
Used
1323
Damage / Round
3.89
Flashes
996
Enemies Flashed
547
Performance in isolated late-round situations
Clutch Situation
1v1
54%
Win Rate
50 successful clutches
Clutch Situation
1v2
20%
Win Rate
23 successful clutches
Final Assessment
A consistently strong map for your playstyle.
Matches
159
Win Rate
52%
K/D performance across recent matches
Last match
0.82
Peak
1.57
1440
1440